Training

Module 1

Introduction to STEAM-Labs definition (https://zenodo.org/record/7718937)

Which are the STEAM-Lab tools? (https://zenodo.org/record/7718948)

Module 2

Module 2. Ideate the STEAM-Labs (https://zenodo.org/record/7718974).

The resources used during the process, and the guidelines, are available in the STEAM-Labs framework.

Additional materials

Eriksson, E., Heath, C., Ljungstrand, P., & Parnes, P. (2018). Makerspace in school—Considerations from a large-scale national testbed. International Journal of Child-Computer Interaction, 16, 9–15. https://doi.org/10.1016/j.ijcci.2017.10.001

Diversity Resources for Educators – Harvard Edu

FabLab Schools EU Project. (2016). FabLab Schools EU: Towards Digital Smart, Entrepreneurial and Innovative Pupils.

JCR Report (2017). Overview of the Maker Movement in the European Union

Kroski, E. (2017). The makerspace librarian’s sourcebook. (E. Kroski, Ed.). Chicago: ALA Editions, an imprint of the American Library Association.

Martinez, S. L., & Stager, G. (2013). Invent to learn : making, tinkering, and engineering in the classroom. Constructing Modern Knowledge Press.

MiniFabLab – Affordable fablab machines

Papavlasopoulou, S., Giannakos, M. N., & Jaccheri, L. (2017). Empirical studies on the Maker Movement, a promising approach to learning: A literature review. Entertainment Computing, 18, 57–78. https://doi.org/10.1016/j.entcom.2016.09.002

Scientix. (2019). Pedagogical trends in STEM education. Scientix Newsletter. Retrieved from http://files.eun.org/scientix/scx3/newsletter/Scientix-Newsletter-May-19.pdf

Universal Design for Learning Framework from CAST